#pragma once
#include "cinder/Rect.h"
#include "cinder/Vector.h"
#include "Layout/Alignment.h"
namespace cxgui
{
using namespace ci;
namespace utils
{
	template <typename T>
	void remove(std::vector<T>& vec, size_t pos)
	{
		std::vector<T>::iterator it = vec.begin();
		std::advance(it, pos);
		vec.erase(it);
	}
}



}